Building Sculpties In-World
July 21, 2007 · 47 views · 0 comments
Nearby In Time
Keyz takes the stage
July 16, 2007
Detective Leo Linden
July 16, 2007
The 768m Sky is the limit!
July 17, 2007
These boots are made for walkin
July 19, 2007
Building Sculpties In-World
July 21, 2007
Sculpty Class with Anjin Meili
July 21, 2007
Fashionably Late
July 21, 2007
Things to come
July 21, 2007
Put the needle on the record
July 21, 2007
About
I got a nice little product today (Snurb O'Matic) that lets me build my own sculpty maps rite here within Second Life. It is prim heavy needing 1089 prims that I can move around. You can rez your old objects and make them pretty large. Then move the nubs around them as if you are tracing around your original object. From there, you can tell it to save. Although it takes some time to save, it is well worth it. You are sent over to a web page to download the sculpy as a 33x33 TGA file. Resize to 64x64, upload, and you have yourself a customized sculpy! From Dedric Mauriac via blogHUD